The Moment: Arrow Flash

Series: The Moment

    I’m glad to have a older brother.  As kids, we both had different interest in a lot of media and consumed various arts.  Video games though, brought us together in a lot of ways.  Instead of having only Nintendo and Atari in the household, we were…

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Retro News Round Up – December 2015

This month’s retro gaming round up contains Toki Tori, the Nintendo Playstation, Sky Skipper, and a duck wearing a bowtie.

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This episode’s links:

More footage and images of the ‘Nintendo Playstation’:

More footage of Sky Skipper:

Kickstarter for Ultimate Nintendo: Guide to the NES Library:

Order Legends of Localisation’s book on is The Legend of Zelda for the NES:

More footage of Twelve Tales Conker 64 for the N64:

More information on GC Video for the GameCube:

More information on the PSIO for the Playstation:

Download Star Chaser for the Mega Drive:

Blaze for the Commodore Amiga:

Download demo of Sonic Team Racing for the Mega Drive:

Buy (or not) Magnavox Odyssey title Odball:

Download Gunman Clive for the Game Boy:

More information on Tanglewood for the Mega Drive:

Fan translation of Onyanko Town for the NES:

Fan translation of Double Moon Densetsu for the NES:

Fan translation of Gekitotsu Yonku Battle for the NES:

Fan translation of Taito Chase H.Q. for the NES:

Fan translation of Atlantis no Nazo for the NES:

Fan translation of Wui Shi Hun for the NES:

Fan translation of Tsuri Kichi Sanpei – Blue Marlin Hen for the NES:

Fan translation of Wizardry Empire: Fukkatsu no Tsue for the Game Boy:


Series: RPGBros

What do you get when you mix urban 90’s culture with two aliens rappers crash-landing on planet Earth being forced to go on an Easter Egg hunt? Not a game concept you’d think. How on “Earth” could that concept work you’d think. That game sounds dumb you’d think.…

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Retro VGM Revival Hour – GAME BOY

GAMEBOY25 Years Ago, We started to play with power, Portable Power!
And it seems that we have not stopped yet

Can you believe it’s been 25 YEARS!! 25 Years ago the Game Boy launched in Japan and melted faces. So this special STAGE is here to Celebrate what an amazing console it was with help from some of these selected tracks. You better put on your party hat and get those balloons ready, because this Game Boy party cannot start without YOU!



Track List:
Game – Composer – Title – Year – Company

*Super Mario Land – Hirokazu Tanaka – “Birabuto kingdom” – August 1989 – Nintendo

*Batman – Naoki Kodaka & Nobuyuki Hara – “Gotham City” – June 1990 – Sunsoft

*Donkey Kong – Taisuke Araki – “Upside Down Critters” – June 1994 – Pax Softnica/Nintendo

*Castlevania II: Belmont’s Revenge – Hidehiro Funauchi – “Praying Hands (Cloud Castle)” – August 1991 – Konami

*Final Fantasy Legend II – Nobuo Uematsu & Kenji Ito – “Heartful Tears” – November 1991 – Square

*Astérix & Obelix (GBC) – Alberto Jose Gonzalez – “Britania; Act 1” – EUROPE 1999 – Bit Managers/ Infogrames

*Mega Man II – Kenji Yamazaki – “title screen/final stage” – February 1992 – CAPCOM

*Dragon Ball Z: Legendary Super Warriors (GBC) – Katsunari Kitajima – “Awakening” – November 8, 2002 – Banpresto/ Infogrames

*The Smurfs’ Nightmare (GBC) – Alberto Gonzalez – “Enchanted” – February 28, 1999 – Bit Managers/Infogrames

*Donkey Kong Land – David Wise & Graeme Norgate – “Great Girder Grapple” – June 26, 1995 – RARE/ Nintendo

*Pokémon Red Version – Junichi Masuda – “The Road to Lavender Town” – September 28, 1998 – Game Freak/ Nintendo

*The Legend of Zelda: Link’s Awakening – Minako Hamano, Kozue Ishikawa & Kazumi Totaka – “Sword Search” – August 1993 – Nintendo

*Kid Dracula – Akiko Itoh – “stage 6” – March 1993 – Konami

*Tetris – Hirokazu Tanaka – “Theme 03” – June 1989 – Bullet Proof Software/ Nintendo

*Tintin: Le Temple du Soleil ( Tintin – Prisoners of the Sun) – Alberto Gonzalez – “Title Screen” – Europe 1995 – Bit Managers/ Infogrames

*Metroid II: Return of Samus – Ryoji Yoshitomi – “Enter SR388” – November 1991 – Nintendo

*Gargoyle’s Quest – Harumi Fujita & Yoko Shimomura – “Breager’s Castle” – July 1990 – CAPCOM

*Kirby’s Dream Land – Jun Ishikawa – “Green Greens” – August 1992 – HAL Labs/ Nintendo

*Mega Man 3 – Kouji Murata – “Dr. Wily stage 2” – December 11, 1992 – Minakuchi Engineering/CAPCOM

*Teenage Mutant Ninja Turtles: Fall of the Foot Clan – Michiru Yamane & Tomoko Nishikawa – “Stage 4” –
August 1990 – KONAMI

*Shantae (GBC) – Jacob Kaufman – “Bandit Town” – June 2, 2002 – WayForward Technologies/ CAPCOM

*Turok: Battle of the Bionosaurs – Alberto Jose Gonzalez – “Title Screen” – December 1, 1997 – Bit Managers/ Acclaim

Retro VGM Revival Show – Launch Games

The launch of a console is something behold. Having that feeling of joy as you tear open a fresh new box and inside it an entertainment system that would completely change how you would spend your weekend. Being introduced to new exciting worlds and characters that would just be with you with just a simple push of a button. This is why that this Inaugural episode of the Retro VGM Revival Youtube Show, I thought it would be a great idea share my top 10 (in no particular order) video game Music tracks from Launch title games.

========= GAME – COMPOSER – TITLE – COMPANY ===========

Donkey Kong – Yukio Kaneoka – Title BGM – Nintendo
Super Mario Bros. – Koji Kondo – Overworld Theme – Nintendo

Altered Beast – Tohru Nakabayashi – level theme 1 – Sega
Golden Axe – Tohru Nakabayashi, Y. “Dolphin” Takada – wilderness – Sega

Super Mario World – Koji Kondo – Overworld Theme – Nintendo
F-Zero – Yumiko Kanki , Naoto Ishida – mute city – Nintendo

Super Mario Land – Hirokazu Tanaka – Ending (Rocket Ship Ride) – Nintendo

King of Fighters R-2 – Unknown – Esaka (BGM 18) – SNK

Sonic Adventure – Jun Senoue, Kenichi Tokoi, Fumie Kumatani, Masaru Setsumaru – Welcome To Station Square – Sega

Panzer Dragoon – Yoshitaka Azuma – Flight – Sega

Why Wonderland and games are the perfect match

It’s 150 years to this very day that the book Alice’s Adventures in Wonderland was first published – so to celebrate the occasion I thought I’d look at how and why the world of Wonderland works so well when used in games.

I’ve managed to get a hold of the developers behind a couple of Alice in Wonderland titles to give me their thoughts on this topic too.

And hey, why not follow me on Twitter and like Retro Revisited on Facebook?