Breath of the Wild–A Wild Theory, Part One.

Hello fellow Frogs, Tadpoles, Toads, and other various amphibian creatures! It’s been a long time since I’ve posted, but I felt that this game was worthy of a comeback!

Breath of the Wild has blown away all of my expectations. There are hallmarks from the old games, landmarks from many, and characters that just add so much depth in side quest lines and conversations that have kept me playing and digging much more than any other game has done on the Wii U. Yes I only have it on the Wii U, sad I know!

A Link to the Snooze Button

When I started the game I immediately thought – man that 100 year snooze has nothing on Rip Van Winkle and sounds like a great vacation from saving Hyrule over and over! Then I thought about my typical nightly snooze and all the whacky dreams I’ve had (driving a Hot Wheels car to work for example).

 

Dreams are funny things. In our dreams we take things that we see and do, people we know, and

Marion – Malon – Huh?

create new situations that may or may not have happened in real life, like me driving a large Hot Wheels car. In Link’s 100 years of sleep isn’t it completely possible that he may have done the same thing. What if all the Zelda games released prior to Breath of the Wild were all just “dreams” that Link was having in the Resurrection Chamber? My theory may not be main-stream by any stretch of the imagination – but let’s look specifically at Link’s Awakening.

 

 

Eventide Island 

I fondly remember playing Link’s Awakening on my Gameboy – our hero washed up on the shores of Koholint Island without weapons or gear of any kind other than his clothes and this land is supposedly not part of Hyrule. Yet, as many of you reading this are aware, Eventide Island’s challenge proceeds in mostly the same way – Link winds up on an island with no gear and must rely on your wits and skills to proceed. What’s more – the beach on Eventide Island, and the beach in Link’s Awakening are both named Toronbo, the mountain above the Hinox is even called Koholit. Mix in the very real “Hero of Legend” and his previous exploits in Hyrule, and you have a dream about an island with monsters and semi-familiar landmarks.

Koholit Island – from the Zelda Wiki. Or a mashup of Link’s memories of Eventide while asleep?

What’s more – the land that Link wakes up in is not part of Hyrule. Eventide Island, although part of Hyrule in Breath of the Wild, may not have been part of Hyrule 100 years before Link’s Resurrection in Breath of the Wild – couple that with his loss of memory and its inclusion in the land of Hyrule and this whacky idea of mine gains merit. We, in the United States, even have a couple of states that were not part of our land 100 years ago; totally plausible.

I am aware that this doesn’t explain away the rest of cannon in any of Link’s Adventures, but next week we’ll look at another game in Hyrule – The Ocarina of Time and continue the twisted trip into Link’s Dreams!

What do you think of this post?
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About FixYourNES

I'm a child of the '80s and '90s. I've been gaming and fixing things for almost as long as that!

2 Comments

  1. Personally, I can totally see this. Being a huge Zelda fan/nerd there are several aspects of many games that make more sense if they were dream sequences. I mean let’s just look at Majoras Mask, that’s one of those fever sweat nightmares that you get with the flu, why couldn’t that have been early in Link’s slumber? And the parallels between Link to the Past and Link Between Worlds could be Link’s subconscious processing how to save Hyrule in different ways. I like this idea

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